Run Your Rewards Store

Checking bank accounts, charging students for rewards, and using our fast checkout feature.
New to rewards? Don't miss All About Rewards Systems for teacher tips on pricing rewards, how often to run your store, and more.

Checking Students' Bank Accounts

Students' Saved amount, a.k.a. bank account, are displayed on their button in Rewards. Students' Saved amount is what they have available to spend on rewards, and equals their total points minus what they've already spent on rewards, and (only if your school subtracts for negatives), minus the demerits they've earned.

You can also view students' Saved amount on the Students Scoreboard.

Charging Students for Rewards

Steps to Charge a Student for a Reward

  1. Go to Rewards
  2. Choose a roster using the Roster Picker, or you can search for a student in any roster
  3. Select the student(s) purchasing a reward
  4. Click Continue
  5. Select the reward(s) the student(s) want to purchase
  6. Click submit

Charging rewards works similarly to recording points – simply select the student(s), then the reward(s) you're charging the student(s) for, and submit! Students' bank accounts are automatically updated as their points are used toward rewards.

As your selecting rewards the student wants to purchase, you'll see the total for the items you've selected, and items they don't have enough points for will gray out so you can't overcharge students.

Fast Checkout & Who's Already Purchased a Reward

Steps to See Who's Purchased a Reward

  1. Go to Rewards
  2. Choose a Roster
  3. Click Fast Checkout (lightning bolt icon)
  4. Select the reward you're focused on
  5. You'll see the number of that reward each student has purchased under their saved amount

Our fast checkout feature is great if there's an item that the whole class wants to purchase, and possibly purchase multiple of (think raffle tickets).

Click fast checkout, choose a reward, and you'll see how many of the item each student has purchased under their Saved data bubble. You can charge everyone in the class for that reward, ask who wants to purchase another one, and continue until students have purchased all of that item that they'd like.

To download a list of who's purchased a specific reward, click here.

Hiding Saved Points

Just like in Points, you have control over what's shown on the Rewards Record screen.

Click Settings to turn off the Saved data bubbles, and you can change how students' buttons are displayed and sorted.

You can use your phone as a LiveSchool remote control if you want to project LiveSchool as you're running your store.