Search for quick answers with articles, or explore our step-by-step guides to become an expert.
From recording points to changing how you show LiveSchool on the projector, everything you need to know to incorporate LiveSchool into your class systems.
Record Your First Point
Use Your Phone As A LiveSchool Remote
Random Student and Class Tools
All about rewards systems, setting up your rewards, and running your store without counting a thing!
An intro to Rewards Systems
How to run your store in LiveSchool
Managing your economy
Start here to get your houses sorted, learn how to give points to an entire House, set a start date for your competition, and let the games begin!
Creating Houses in Multiple Ways
Download a House List
Restarting a Competition Mid-Year
Use app-specific articles to better understand how to set up each app and customize them for your school!
Track and communicate behavior on a consistent rubric of expectations
Motivate students to earn points by creating a rewards store
Create student accountability and buy-in with weekly paychecks
Build student camaraderie and school spirit with a house competition
Support your school-wide behavior interventions with powerful insights
How to Setup LiveSchool to fit your school and your school's systems
Running your first store? Start here for tips and best practices on a rewards system!
Resetting students' bank accounts, daily point bonuses, and allowing teachers to create rewards.
Checking bank accounts, charging students for rewards, and using our fast checkout feature.
Tips and best practices for incorporating LiveSchool points into your class routine.
Change a student or parent's email or password, and see student and parent's last login.
Keep families updated in real-time with the points students are earning using our student and parent apps!
Change rosters as you change classes, and hide the rosters you use less often.
How to edit the record screen to show appropriate information for various situations, like projecting!
All about LiveSchool's built-in tools to engage students and run systems.